Fusionism

Summary
A character's ability to fuse anything together to create a new form. The user can fuse together objects, powers, emotions, concepts, living beings, etc., turning them into single unit.

Possible Uses

 * Fusing together Magic and Chemistry Manipulation, two distinct powers, to form Alchemy.
 * Fusing a television and a cellphone to create a holocron.
 * Fusing animals, people, creatures, etc. to create Chimerism, Hybrids, etc.
 * Fusing Category:Powers and Enhanced Combat to create Combat Merging.
 * Fusing various matter to create Matter Melding
 * Fusing powers to create Power Mixture.

Types

 * DNA Fusion (Biological)
 * Fusion Forms
 * Fusion Inducement
 * Omnifusion
 * Polymerization
 * Power Fusion (Powers)
 * Spiritual Merging (Spiritual)
 * Superior Splicing
 * Conjoined Physiology
 * Digital Fusion
 * Soul Merging
 * Weapon Combination
 * Amalgamation
 * Fission Entity Physiology
 * Fission Inducement
 * Fused Existence
 * Hybrid Physiology
 * Union Attack

Limitations

 * Not all fusions will lead to good results.
 * Fusing emotions might prove unstable or temporary.
 * Users of Immutability cannot be affected.
 * May cause Divided Mind if the separate minds don't merge.

Users

 * Doraemon using various gadgets from 22nd century (Doraemon)
 * Fusion Dance users and Potara Earrings users (Dragon Ball)
 * Moon anthropomorphic rabbits (Yaiba)
 * Gems (Steven Universe)